Sprite Replacer
Sprite Replacer is a family of cosmetic mods. Match the author and branch before installing: the recorded multiplayer forks are zv7i's Multiplayer Sprite Replacer and Lenruii's New Multiplayer Sprite Replacer, with different version and multiplayer requirements.
| Property | Documented value | Status |
|---|---|---|
| author | d0gederp (original), zv7i, Lenruii (forks) | 1 author snapshot · source currently access-restricted |
| version | 1.2.0 / 1.3.0 | 1 author snapshot · source currently access-restricted |
| updated | 2026-06-21 / 2026-10-18 | 1 author snapshot · source currently access-restricted |
| endorsements | 535 / 47 | 1 author snapshot · source currently access-restricted |
| unique downloads | 20031 / 2611 | 1 author snapshot · source currently access-restricted |
| requires | BepInEx (community guide uses 5.4.23.5); CU Multiplayer v5.0.2 for the Lenruii fork | 1 author snapshot · source currently access-restricted |
| features | Numpad 0–9 instant sprite switching; sprites in CustomSprites/st0–st9; automatic skin sync in multiplayer | 1 author snapshot · source currently access-restricted |
| conflicts | Conflicts with the built-in skin changer in Gunsaw Genetics | 1 author snapshot · source currently access-restricted |
| Project | Author | Recorded version / date | Evidence |
|---|---|---|---|
| Player Sprite Replacer | d0gederp | Original attribution; current separate listing not established | |
| Multiplayer Sprite Replacer | zv7i | 1.2.0 / 21 June 2026 | 1 source · this fork’s author listing |
| New Multiplayer Sprite Replacer | Lenruii | 1.3.0 / 18 October 2026 | 1 source · this fork’s author listing |
Choose the branch before the skin
The original Player Sprite Replacer is attributed to d0gederp, but the available research did not establish a current stand-alone page for that original release. The two linked multiplayer forks are separate projects rather than two file versions on one universal Sprite Replacer download. A tutorial that only says to install Sprite Replacer leaves out the author and multiplayer generation, which are the details needed to choose between the linked packages.
The zv7i fork is recorded as Multiplayer Sprite Replacer version 1.2.0, dated 21 June 2026. Lenruii's New Multiplayer Sprite Replacer is recorded as version 1.3.0, dated 18 October 2026, and its description targets CU Multiplayer v5.0.2. The higher sprite-mod version does not prove support for every later Casualties Together release. Keep the multiplayer version requirement attached to Lenruii's branch instead of applying it automatically to the original or the older fork.
CustomSprites slots and switching
The author instructions captured for the multiplayer sprite system use CustomSprites/st0 through CustomSprites/st9, with number-pad keys zero through nine selecting the corresponding sprite slots. Those directory names describe the recorded slot convention; they do not identify a species, unlock a character, or add a new playable survivor. Preserve the package's own sprite layout when choosing a skin rather than assuming that an unrelated image can be renamed into a complete character animation.
What multiplayer synchronization means
The recorded description says skins synchronize to other players who also have the mod, including the host. That is a condition on the cosmetic synchronization feature, not evidence that the base game has official multiplayer or that every client can see custom skins without a matching plugin. Separate the job of Casualties Together, which supplies co-op, from the sprite plugin's job of exchanging the chosen appearance.
Gunsaw Genetics compatibility
Gunsaw Genetics has its own skin-changing component, and its MPv5 patch snapshot warns against combining that component with Multiplayer Sprite Replacer. Decide which documented skin system the selected package expects before combining files. A Gunsaw Genetics species mod, a skin pack made for Genetics and a Multiplayer Sprite Replacer branch serve different purposes even when they depict the same creature. The Genetics guide separates the main mod from its multiplayer patch so that a skin conflict does not become a misleading instruction to remove the entire species mod.

