Stroke
Stroke: Clear it fast with braingrow or procoagulant; a stroke above 5 also unlocks mindwipe.
Use, trade-offs and mechanics
A stroke is progressive bleeding in the brain in the game's simulation. The current community Stroke entry gives a two-percent roll per second while systolic pressure exceeds one hundred eighty, plus a separate rare browncap trigger. Systolic pressure is the higher number in the blood-pressure pair.
The growth unit is important: the reference says approximately eight stroke points per minute, not per second. Existing data that used eight per second made the progression sixty times too fast. The current record begins at 0.1 and grows toward one hundred, with continuing losses of blood volume and brain integrity.
Do not wait for the named Stroke moodle to identify every case. The reference places that icon above seventy progression. Slurred speech appears above twenty, the health-panel button flashes above fifty and advanced progression above ninety forces fibrillation. Reduced vision, weaker left limbs and unexplained brain damage are other documented clues. None of those individual symptoms uniquely identifies a stroke, so inspect the underlying fields together.
Braingrow reduces stroke over time; procoagulant reduces it faster while increasing blood viscosity. Neural boosters, mindwipe and Last Stand have separate clearing mechanics. Those options carry different costs, especially RNRS and mindwipe consequences or a procoagulant-related viscosity problem. The goal is to stop progression while recognizing the current circulatory and brain state, rather than applying every available drug to the same warning icon.
Documented properties
| Property | Documented value | Status |
|---|---|---|
| cause | Systolic blood pressure above 180 (2%/s), eating a browncap (0.4%) | 1 community source |
| symptoms | Slurred speech above 20, flashing health panel above 50, forced fibrillation above 90 | 1 community source |
| progression | Starts at 0.1; builds about 8/min (7.998/min), caps at 100; brain health −1.5/min, blood volume −0.15 L/min. | 1 community source |
| treatment | Braingrow (−1.5/s for 100 s), procoagulant (−10/s), neural booster, mindwipe, last stand | 1 community source |
| complications | Fibrillation, cardiac arrest, permanent brain damage | 1 community source |
| prevention | Keep systolic pressure under 180; avoid browncaps | 1 community source |


Questions
Where does this Stroke information come from?
1 source · community wiki; store and publisher establish game context only. See the dated Sources table for the exact pages.
Related guides
Sources
| Source | Checked |
|---|---|
| Miraheze — Stroke | 2026-11-12 |
| Miraheze — Brain | 2026-11-12 |